UC Davis at Hawaii Picks, Odds & Betting Lines - Fri 03/13

UC Browser 4.2 bet with new features, password to unlock, Cortana support and more ! (Screenshots)

http://imgur.com/a/JAUup
submitted by F0RCE963 to windowsphone [link] [comments]

PHP......as a unified cross-platform utility scripting language

EDIT: Based upon the feedback, I would like to clarify that I am not promoting PHP as the one and only cross-platform scripting language. Python, Ruby, NodeJS+Electron, Perl, and many other languages are used for creating high-quality professional cross-platform apps. The purpose of this article is to shed light on how a language that no one would ever think to write a cross-platform application in is actually on-par with the more popular languages.
I know you are likely laughing because the prospect that a scripting language embedded in served web pages could be used to create functional system utilities and applications sounds completely absurd, so hear me out:
For some people, PHP is the bane of their existence. It would be the bane of my existence too if I had to pick up the PHP project of someone who wrote bad PHP code. However, dealing only with good PHP code, I view writing PHP as a delightful treat to work with.
CONS OF USING PHP:
I would say the biggest CON of PHP is that it's not really the beginner language it's advertised to be. It's used to build very powerful servers that need to be very secure to prevent very bad things from happening. This is not an appropriate task for a beginner to coding. Controversially, I would say that PHP is an excellent precision tool for advanced power-users.
Auto-PHP-detection And Dependency Installer
Call me crazy/insane/whatever, but my favorite software is software that just works. I do use my daily driver as a toy when I want to play with it, but when I stop playing with it, I want my daily driver to stop playing with me. I don't want to have to try to open LibreOffice, only to discover that a recent update to one of its dependent libraries has caused LibreOffice to no longer function until I sort out the dependencies because I have work to do and work that needs to get done.
I present you.....the PHP auto-detector and auto-installer script. It is supposed to work in any shell except older versions of Solaris because they have their own backwards funky shell language going on that I don't want to deal with.
Example of an integrated CLI utility using PHP script. Notice how this is actually a shell script that searches for PHP and uses it to execute the rest of the file. This script will only work on Unix systems, not on windows.
#!/usbin/sh searchPathForPhp() { ( IFS=: for p in $PATH; do phppath="$(command -v "$p"/php[0-9]*)" 2>/dev/null if test "0$?" -eq 0; then echo "$phppath" | tail -n1; return 0; fi done ) return 1; } zenitylogin() { prompter="$1"; shift 1 if test -z "$username" -eq 0; then msg='Please enter username and password so that PHP can be installed so things can continue to work smoothly' logininfo="$("$prompter" --forms --text="$msg" --add-entry='Username' --add-password='Password' --separator=' ')" # If the user clicked "cancel" or a Zenity error, then don't even try: if test "0$?" -ne 0; then exit 1; fi username="$(printf '%s' "$logininfo" | head -n1)" password="$(printf '%s' "$logininfo" | tail -n1)" fi printf "%s\n" "$password" | sudo -S -u "$username" -- "[email protected]" } run-su-cmd() { sucmd="$1"; program="$2"; shift 2 "$sucmd" -c "'""$program""'"' "[email protected]"' - "$USER" -- "$0" "[email protected]" } phppath="$(command -v php)" 2>/dev/null if test "0$?" -ne 0; then # calling searchPathForPhp will set the status code to 1 if not available phppath="$(searchPathForPhp)" fi if test "0$?" -ne 0; then # Prompt the user about installing packages and confirm confmsg="$(pwd) needs to install PHP in order to work. Are you OKAY with this script installing PHP automatically?" if test -x "$(command -v xmessage)" 2>/dev/null; then test "$(xmessage -buttons Yes,No -default No -print "$confmsg")" = "No" else # Prompt the user about installing packages test "$(osascript -e 'display dialog "'"$confmsg"'" buttons {"Yes", "No"} default button "No"')" = "No" fi if test "0$?" -ne 0; then exit 1; fi # Exit if we don't have consent e="" if test "$(id -u)" -ne 0; then case "$-" in "*i*") if test -x "$(command -v sudo)" 2>/dev/null; then # Most Linux distros e=sudo else # BSD e="run-su-cmd su" fi ;; *) if test -x "$(command -v pkexec)" 2>/dev/null; then e="pkexec env DISPLAY=$DISPLAY XAUTHORITY=$XAUTHORITY" elif test -x "$(command -v gksudo)" 2>/dev/null; then e=gksudo elif test -x "$(command -v gksu)" 2>/dev/null; then e="run-su-cmd gksu" elif test -x "$(command -v zenity)" 2>/dev/null; then e="zenitylogin zenity" elif test -x "$(command -v yad)" 2>/dev/null; then e="zenitylogin yad" fi ;; esac fi if test -x "$(command -v apt)" 2>/dev/null; then $e apt install -y php-cgi && $e apt install -y php72 || $e apt install -y php elif test -x "$(command -v apk)" 2>/dev/null; then $e apk add --no-cache php72 || $e apk add --no-cache php elif test -x "$(command -v apt-get)" 2>/dev/null; then $e apt-get install -y php-cgi && $e apt-get install -y php72 || $e apt-get install -y php elif test -x "$(command -v yum)" 2>/dev/null; then $e yum install php72-cli || yum install php-cli elif test -x "$(command -v pacman)" 2>/dev/null; then $e pacman -S php72 || $e pacman -S php elif test -x "$(command -v brew)" 2>/dev/null; then $e brew install php72 || $e brew install php elif test -x "$(command -v dnf)" 2>/dev/null; then $e dnf install php72-cli || $e dnf install php-cli elif test -x "$(command -v zypper)" 2>/dev/null; then $e zypper install php-cli || $e zypper install php elif test -x "$(command -v pkg)" 2>/dev/null; then $e pkg install php72 elif test -x "$(command -v emerge)" 2>/dev/null; then $e emerge --ask dev-lang/php:7.2 elif test -x "$(command -v pkgman)" 2>/dev/null; then $e pkgman install cmd:install fi phppath="$(sh -c 'command -v php7.2')" 2>/dev/null if test "0$?" -ne 0; then phppath="$(sh -c 'command -v php')" 2>/dev/null if test "0$?" -ne 0; then # failed to install PHP echo "FAILED TO INSTALL PACKAGE: Package manager not found, you have no internet connection, or another error occured. You must manually install PHP (>=5.4)">&2 exit 1 fi fi fi if test -x "$(command -v grep)" 2>/dev/null; then grep -A1073741823 '<''?php' "$0" | php -- "[email protected]" else echo '/PHP_SCRIPT_''STARTS_AFTER_HERE/+1,$p' | ed -s "$0" | php -- "[email protected]" fi exit 0 PHP_SCRIPT_STARTS_AFTER_HERE  You'll probably want to add -c . to the arguments list to use the php.ini in the current directory to ensure completely consistent behavior wherever this script goes or whatever updates happen. Here is the Batch script for Windows:
@php.exe the-php-script.php -- %* 
However, one might want to use a slightly longer VBScript in order to hide the ugly terminal window:
ReDim arr(WScript.Arguments.Count-2) For i = 1 To WScript.Arguments.Count-1 arr(i-1) = """"+WScript.Arguments(i)+"""" Next CreateObject("Wscript.Shell").Run "php.exe the-php-script.php " & Join(arr.ToArray, " "), 0 
The PHP for Windows would be extracted into the same folder as the Batch script to provide php.exe. Then, the contents of the-php-script.php would be the same as in the script for Unix after the PHP_SCRIPT_STARTS_AFTER_HERE marker:
 It's that easy to redeploy your PHP script on Windows.

Secure GUI Via Web Browser In PHP

It's very possible and very easy to have a very secure GUI in PHP, you just have to do it very correctly. The way to establish a secure GUI is to pipe the command to open the browser with a query string UUID that JavaScript sets a cookie into the OSes shell in order to hide the command line from other processes to hide the UUID. It also uses netstat and cross-platform detection of the users browsers to ensure that a malicious program is not trying to pose as the browser. If the malware has already gained root access all bets are off and much hope is lost, so this assumes the malware is running as an ordinary user. Observe.
// open-www-gui.php // See https://pastebin.com/FPvP3SP6 
This should open a PHP local server in the gui-root directory, and the index.php in the gui-root directory needs this JavaScript to hide the UUID.
 
All PHP files in the gui-root need this AT THE VERY TOP for validation:
6)); unset( $usedHashAlgo ); } else { if (defined('CRYPT_BLOWFISH') && CRYPT_BLOWFISH == 1) { $gotHash = crypt( base64_encode($inPrivKey), get_cfg_var("custom_public_gui_param") ); } else { // else, try to make the best with what little we have got: $gotHash = hash("sha256", $input, FALSE); } } // hash_equals would be superfluous because we are timing for consistancy if ($gotHash !== get_cfg_var("custom_public_gui_hash")) { @usleep( (@random_int(20000,60000)?:240000) - (@microtime() - $authStart) ); exit(1); } unset($authStart); unset($inPrivKey); unset($gotHash); // clean up 
And, voila!: a secure PHP gui to the browser that cannot be intercepted by any non-root user or external attacker. It's not just a proof of concept, this could actually be reliably used in production too.
We additionally need a execStdIn.vbs on Windows so that the PHP server and web browser can continue running in the background after the initial PHP script executes because Windows does not have nohup and the start command either starts a detached terminal or stays in the invisible window but can't start invisible and detached.
' execStdIn.vbs Dim stdin: Set stdin = WScript.StdIn Dim input: input = Replace(stdin.ReadAll, "^", vbCrLf) Call ExecuteGlobal(input) 
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submitted by Peppester to linuxmasterrace [link] [comments]

India bans 59 mostly Chinese apps including TikTok, UC Browser, WeChat

This is the best tl;dr I could make, original reduced by 49%. (I'm a bot)
NEW DELHI - India on Monday banned 59, mostly Chinese, mobile apps including Bytedance's TikTok and Tencent's WeChat in its strongest move yet targeting China in the online space since a border crisis erupted between the two countries this month.
India's technology ministry issued an order stating the apps are "Prejudicial to sovereignty and integrity of India, defence of India, security of state and public order".
The ban is expected to be a big stumbling block for Chinese firms such as Bytedance in India, which have placed big bets in what is one of the world's biggest web services markets.
India is the biggest driver of TikTok app installations, accounting for 611 million lifetime downloads, or 30.3% of the total, app analytics firm Sensor Tower said in April.
Among other apps that have been banned are Tencent's WeChat, which has been downloaded more than 100 million times on Google's Android, Alibaba's UC Browser and two of Xiaomi's apps.
Anti-China sentiment has long simmered in India over accusations of cheap imports flooding the country, but the border clash has brought tensions to the fore with calls being made to boycott Chinese products.
Summary Source | FAQ | Feedback | Top keywords: India#1 app#2 Chinese#3 Bytedance#4 order#5
Post found in /news and /worldnews.
NOTICE: This thread is for discussing the submission topic. Please do not discuss the concept of the autotldr bot here.
submitted by autotldr to autotldr [link] [comments]

CS / Engineering college couple looking for laptop for professional use

tl;dr, my girlfriend and I (MechE/CS and IEOCS respectively) are juniors at UC Berkeley, feels like we're getting to the end of the road with our 2015 Macbook pros, looking to get something relevant to stay with us as we get into the tech industry for the next 5-6 years. Feels like Apple's falling off compared to MSFT / Google, but unsure which horse to back. Decisions will also depend on browser (Edge/Chrome) / mail client (Thunderbird / Superhuman) / phone (Pixel / iPhone) / cloud development (Azure / GCP) / storage (iCloud / Google Drive pref) / productivity suite (Office / Apple pref)
submitted by capt_draco to SuggestALaptop [link] [comments]

Are you returning (or even new) to Neopets? Check Out This Guide!

Are you returning (or even new) to Neopets and have no idea what's going on? Well come right over to for a huge read on how to earn Neopoints, creating goals, account safety tips and more! A lot has changed, but a lot remains the same for our dear website!
Note: This guide is primarily going to be directed at Non-Premium players, so information about Premium will only be touched on lightly.
If there’s any clarification needed, feel free to PM, or ask on the subreddit / Discord! Shout out to aredshroom for letting me make a c/p'd update lol and also other friends to help read over. o/
Last Updated: 11/4/19

First: The Important Things

Getting back on your feet: Earning NPs

  1. Dailies, of course! Here are a couple listings from TDN's Dailies Page, JN's Custom Dailies, and also good old /~Neo____Zafara!
  2. Trudy's Surprise! It's a relatively new daily that gives you free NP. The amount increases until the 25th day, where any spin will net you 100k even if you don’t hit 3-in-a-row.
  3. Ghoul Catchers is a Neo-mobile app where you can earn 50k a day just by playing the 1st/2nd level 50x a day. Here's JN's Guide on how to download and play Ghoul Catchers on your mobile and web browser!
  4. Battledome (BD). I'll be mentioning the more relevant guides. JN IDB's Beginner's Guide to Battledome + /~SilverCyanide4, Faerie Ability guide, 1-Player Equipment Guide, STDEF Boost Table, and JN's BD Damage Calculator are useful links.
The reason to participate in the BD is that it gives you goodies like Tan/Red Codestones, Neocola Tokens, Armoured Neggs, and even Nerkmids (if premium) that you can sell for profit. Each time you beat an opponent, you’ll obtain something from the General pool, Dome pool, or Opponent pool until you hit the limit of 1500 NP + 15 items daily. Here’s a breakdown.
The General pool includes Tan/Red Codestones. The recommended starter opponent is the Kreludan Defender, who has an easy starting HP of 14, and drops relatively good items from his Dome + Opponent pool (Neocola tokens, Armoured Neggs, Genius Neggs). The other challenger that beginners frequent is the Chia Clown, who may drop Chocolate Ice Cream.
JN's Battlepedia has a listing of difficulty-specific prizes. With regards to the rate of certain Battledome drops, there is no correlation to difficulty aside from different item pools.
The only tip is to bet consistently - you may lose quite a bit, but in the long run it definitely pays out – and with older accounts you can earn a LOT when you win since you can bet more.
Keep in mind it's a long-term investment. Most people sell at 60 (+300% profit), but some hold for higher (100+). Neostocks is an informative Stock Market tracking site to see trending stocks and provides alerts if desired.
Newbie r79 items and below
10 days old r84 items and below
16 days old r89 items and below
1 month old r94 items and below
3+ months old No restrictions
For a more visual guide, here's a (tad dated, but still notable) guide at /~Briannea and JN's Shop Directory is great to start learning which items are good!

Creating NeoGoals

  • Browse around on Neocolours! Once you figure out the species/colour combinations you want for your pets, there are plenty of ways to get them. You can paint, morph, or adopt! Sometimes, we get lucky users here who run Faerie Fountain giveaways as well.
Tip: Always check if a particular Morphing Potion is cheaper than Paint Brushes. It can save you a lot of NP.
  • Maybe obtain a Secret Lab Map to try for a lab-exclusive colour, or perhaps to zap pound pets into interesting colours to help them get adopted out, or just for the sheer thrill of zapping?
  • Collecting Avatars! /~Avatiers has a really good visual list. Build up your stats first, and you could drop by the Avatar NeoBoards to (politely) ask for lends. JN's Avatar Checklist provides code for you to put on a petpage, so lenders can easily check what you're missing.
  • Aspiring for the best Gallery? There are a lot of items to catch up on. JN has a fantastic Item Database where you can search items!
  • Customisation? You’ll love Dress to Impress if you haven’t checked them out already.
  • Want to spruce up your userlookup with game trophies? Here's an awesome score tracker so you know what's a reasonable score needed for Bronze/SilveGold. Just click on the graphs in the rightmost column to view the score requirements for a trophy over the past few months.
  • Perhaps you just enjoy coding and beautifying your Lookups, Petpages and more? What about a Neo Portfolio? There are plenty of premade artists around, but I’ll let you roam since there are really too many styles and pages to list. Feel free to ask around though!
  • This is a non-exhaustive list, of course. Make up your own goals and have fun!

Account Recovery

Here’s an updated FAQ at /~Wispalings on what to do if you think you are frozen, and /~Sarika_ambrielle has all the details of what you should keep track of if you need to send in a recovery ticket. It's a good idea to backup your info in case you ever have to prove that an account belongs to you.
We have a revamped Lost Account Guide, to add to those petpages mentioned above!
The TL;DR for account recovery:
  • Check that your account still exists! Your account may have been purged if it’s been inactive for years. Go here: http://www.neopets.com/userlookup.phtml?user=USERNAME, replace USERNAME with your own. If it is indeed purged, you most likely will need to start on a new account.
  • Once you’ve verified that the account still exists, it’s all about figuring out details to prove that your account is yours, like your birthdate, linked email (and/or pass emails), NC/Premium purchase history, etc. Here's a NeoBoard post explaining what they want really.
  • The Ticket System is now located at their support address: [email protected].
  • General tips for getting a ticket response: Always be truthful and respectful. Give as much useful info about your situation/account as you're able, post on the "Highway to Help" thread located in the Help NeoBoard. Keep your ticket updated once per week to show TNT you're an active user waiting.

Basic Security

  • Go to your Account Preferences. Block everything you don't want, ALWAYS check the birthday login prompt, and I'd recommend Plain Text Neomail. That makes it so any scripts sent through NM won't run.
  • Similarly for your PIN Preferences. Set a PIN on ALL accounts (main/sides should all be pinned), preferably different/regularly changed, and keep no exceptions on where PIN is used. Check all the boxes.

FAQ

  • Why is everything broken? I can't even see the map.
Have you enabled Flash for your browser? Here's a JN article on how to do so. You will probably need to reenable Flash every time you completely close out of your browser.
If it's not Flash related, then a long list of things can be found here.
  • IS NEOPETS GOING TO DIE BECAUSE FLASH DYING?
No, TNT has announced that they are working on converting their Flash works to HTML5.
  • Is Premium worth it?
That is up to you to decide and how active you are going to be on this site to make the most out of it. There are incentives such as Super Shop Wizard (SSW), if you are a prominent restocker, Species Change Perk (once every 365 days upon first use) that allows you to obtain nearly every converted colored species (no Draiks and Krawks) including the rare Ice Bori, and more. Check out JN's Guide on that.
That's it! If you've read all this way, thank you for your time. I hope this helps some players. ^ ^
submitted by Fruit_Loopita to neopets [link] [comments]

Judi Ikan Joker123 Permainan Mobile Uang Asli Paling Seru

Judi Ikan Joker123 Permainan Mobile Uang Asli Paling Seru
Judi Ikan Joker123 Permainan Mobile Uang Asli Paling Seru – Pada artikel kali ini kita akan membahas Judi Ikan Joker123 Permainan Mobile Uang Asli Paling Seru. Simak terus artikel yang diberikan admin Tokaibet ini. Bermain game tembak ikan merupakan suatu sensasi baru dan memiliki daya tarik tersendiri. Dengan hadirnya fitur game ikan secara online, maka akan semakin mudah bagi anda untuk dapat melakukan taruhan. Karena seperti yang anda ketahui bahwa untuk permainan judi di tanah air kita Indonesia sangat dilarang dan tidak mendukung permainan judi dalam bentuk apapun.

https://preview.redd.it/jdsy44u7wsy31.jpg?width=600&format=pjpg&auto=webp&s=f7f236ddc67c9b7a603ef259ac92d4f81f97b1b8
Perjudian judi ikan joker123 adalah salah satu permainan terbaik yang dapat menghasilkan uang dalam bentuk nyata. Siapa saja pasti sangat mengenal dengan baik kegiatan perjudian ini. Bahkan, usia yang belia sekitar 10 sampai 16 tahun pun sangat suka sekali menikmati permainan ini. Permainan tembak ikan yang berbasis judi hanya dapat dimainkan untuk usia minimal 18 tahun keatas saja. Akan tetapi, ada juga jasa penyedia permainan tembak ikan di mal besar, seperti halnya Timezone.
Seiring kita membahas artikel Judi Ikan Joker123 Permainan Mobile Uang Asli Paling Seru ini, kami juga akan memperkenalkan agen judi online terlengkap dan terpercaya Tokaibet. Situs agen dengan permainan terlengkap yang terus berkembang dan memberikan inovasi terbaru ini tentu sudah terjamin aman. Mungkin anda sudah banyak mengenal situs agen judi online dengan berbagai macam brand dan nama. Namun, tidak ada salahnya anda mencoba terlebih dahulu untuk mendaftar di situs Tokaibet dan rasakan perbedaan dalam pelayanannya.
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Karena itu untuk anda yang berharap bermain game ikan amat memerlukan kejelian dalam memilih Web atau web legal joker123 Supaya nantinya tidak terjadi Kerugian yang membuat anda menyesal. Karena itu kami Tokaibet.net hadir Di Benua ASIA sebagai web Permainan game ikan untuk Setiap orang atau penggemar permainan Tembak Ikan yang linglung berharap menyalurkan hobinya tersebut.
Web Tokaibet.net juga senantiasa menjunjung tinggi kepuasan setiap Player atau Pemainnya seperti Layanan, Kecepatan dan Kecermatan, Kenyamanan, Keamanan dan masih banyak lagi. jadi untuk problem kecepatan, fleksibilitas perbankan, dan kualitas pelayanan pelanggan, volume pendaftaran dan keluhan player akan senantiasa di tangani dengan bagus sampai player Atau Pemain telah tidak memiliki kendala lagi dan bisa melanjut kan permainannya dengan santai.
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Dengan demikian, berakhir sudah pembahasan tentang Judi Ikan Joker123 Permainan Mobile Uang Asli Paling Seru ini. Jangan ragu lagi, segera bergabung dan mendaftarkan akun tembak ikan anda bersama kami. Dapatkan berbagai fitur bonus menarik yang tentunya dapat dinikmati oleh seluruh member Tokaibet. Untuk informasi seputar permainan dan juga cara daftar akun anda, anda dapat menghubungi layanan customer service kami melalui situs resmi Tokaibet. anda juga dapat menghubungi layanan customer service kami melalui kontak resmi yang kami sediakan ini. Jangan lupa untuk mengajak teman-teman anda untuk bermain dan menang bersama dengan anda hanya di situs tembak ikan terpercaya Tokaibet.
Raih juga bonus terbaik dan terbesar yang akan diberikan oleh agen judi ikan joker123 uang asli terbaik di Indonesia ini. Tentunya bonus yang diberikan akan membantu anda dalam menambahkan amunisi dalam menembak ikan untuk mencapai kemenangan. Hal ini jelas akan sangat berpengaruh, bahkan terkadang menjadi penentu kemenangan anda. Jadi jangan ragu lagi, segera daftar akun joker123 anda hanya melalui agen resmi di situs Tokaibet. Klaim bonus terbaik yang diberikan secara langsung dengan cara menghubungi customer service kami yang sudah disediakan.
Untuk informasi seputar pendaftaran dan juga permainan, anda bisa langsung menghubungi kontak customer service resmi Tokaibet :
WA : +855 967 574 755
LINE : TOKAIBET
WECHAT : TOKAI
submitted by Meldachristiana to u/Meldachristiana [link] [comments]

Agen Joker123 Slot Online Dengan Sistem Keamanan Tertinggi

Agen Joker123 Slot Online Dengan Sistem Keamanan Tertinggi
Agen Joker123 Slot Online Dengan Sistem Keamanan Tertinggi – Pada kali ini kita akan membahas Agen Joker123 Tembak Ikan Dengan Sistem Keamanan Tertinggi. Judi tembak ikan merupakan permainan mesin judi tembak ikan yang dahulunya cukup digemari dikalangan anak-anak, pemuda bahkan usia lanjut. Bukan hanya di Indonesia saja, permainan ini juga terbilang populer di luar negri.

Agen Joker123 Slot Online Dengan Sistem Keamanan Tertinggi
Permainan agen joker123 Joker123 merupakan permainan yang terbilang baru di dalam dunia judi online di Indonesia. Dipasarkan oleh agen judi joker123 yang banyak tersebar di dalam jejaring internet, permainan ini semakin berkembang dan banyak di mainkan di Negara asia. Oleh karena itulah permainan ini pun menjadi salah satu permainan yang paling ingin di coba dan di mainkan di Indonesia.
Tapi sebelum artikel Agen Joker123 Tembak Ikan Dengan Sistem Keamanan Tertinggi ini dijelaskan lebih lanjut, kami juga akan memperkenalkan agen judi online terlengkap dan terpercaya Tokaibet. Situs agen dengan permainan terlengkap yang terus berkembang dan memberikan inovasi terbaru ini tentu sudah terjamin aman. Dengan bermain di situs agen joker123 Tokaibet ini, banyak keuntungan yang akan anda dapatkan. Tentunya kesempatan kemenangan pun akan jauh lebih besar, karena Tokaibet adalah agen joker123 yang fairplay dan tidak menggunakan sistem lock.
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ATHX Yahoo Message Board Archives: the u/blast22 collection

About 6 months ago u/blast22 offered to share notes from old Yahoo board in a reddit post titled: fao dalek kelad re. old Yahoo Board records. I took up this offer and was able to quickly obtain the files but it took me a long while to find time to post them on the web. Apologies for the delay for those who expressed interest in this treasure trove like u/jcando12
But alas here it is: ATHX Message Board Yahoo Archives: the u/blast22 collection
It must have taken a really long time to pick the best posts and aggregate all this information into documents so thank you again u/blast22 it is truly appreciated.
Most of the posts are from 2015/2016 but they are all dated and titled methodically. It is hundreds of pages all on one site page, so if you want to search on a topic use the browser search (Ctrl+F) not the blog search function. For example with recent conversations around Humira, I searched Humira and found many nuggets below:
________
MULTISTEM COMPARES FAVORABLY TO BLOCKBUSTER DRUGS
by science_based • 24 February 2016
A tantalizing post by Dave Sunderhaft (@dsunderhaft) on Twitter today:
“1/2 – To put new 1 yr $athx results in context, top 3 meds today, Humira, Enbrel, Remicade earn $28B/yr and only work for 40% …
2/2 Stroke is a larger market and $athx multistem worked in more than 40% including 29% with a full recovery.”
Anyone able to verify?
_________
Multistem should replace Humira, currently worlds best selling drug – $12.5 billion revenue in 2014
by dalek_kelad • 3 March 2016
When it comes to Multistem, chronic inflammation is not off the table. In fact findings of recent stroke trial and preclinical research show that Multistem could eventually replace certain monoclonal antibodies, which are laboratory produced substances that can locate and bind to specific molecules, such as tumor necrosis factor (TNF). This is HUGE business. Humira is one such TNFa blocker that targets RA, UC, PA, Chrohn’s among many other conditions. In 2014 it had revenue of $12.5 billion and is curently the ‘world’s best selling drug’ according to IMS Health. The main advantage that Multistem has is that while also serving as an anti TNF agent, Mulitstem data show a reduction in secondary infections while Humira has the opposite side effect including serious sometimes fatal blood disorders and infections, including TB, lymphoma, tissue cancers, liver injury, etc and is why current TNF blockers have an FDA-issued black box warning. Multistem on the other hand has a body of preclinical research showing a consistent reduction of inflammatory cytokines and an increase in anti-inflammatory cytokines. In a preclinical study by UTHealth “1b and TNF-a levels in the media were significantly reduced in the MultiStem treated group compared with vehicle control and IL-10 levels significantly increased. (p less than 0.05)”. We also know from the GVB interview with WST that Multistem “substantially reduced levels of multiple inflammatory cytokines, including IL-6, IL-12, TNFa and others. Furthermore results suggest these effects are more pronounced for subjects receiving MultiStem administration within 36 hours.” Regarding the UC trial, we only need to look at the dosing regimine of Humira to understand why it did not meet endpoints. Humira involves high, frequent dosage early on then weekly dosing for up to years. No wonder Multistem showed an effect after 4 weeks but didn’t show lasting effects with just a single dose. Needless to say the pipeline will be strong for decades
________
No Big Pharma Partners
by alfuture1 • 20 March 2016
I do not see Athersys partnering with any big Pharma companies, especially in the US. Here’s why:
  1. There is a major trust factor. ATHX has many indications that will compete against big Pharma pipelines: Ex: Multistem vs Humira. Gil knows they will try to prevent Multistem from reaching the market. Look at the absurd response from Chugai and how they wanted to advance Multistem, by bypassing Japan and having Athx pay for a US trial first.
  2. ....
________
survtech10 ( u/survtech) • 21 March 2016
On that note, I firmly believe that some form of stem cell treatments will one day replace many of BP’s most cherished (and profitable) drugs. Xeljanz and Humira, among others, are gold mines for their manufacturers. The estimated cost of Xeljanz, dosing at the typical 5mg tablet twice a day is $20,000 to $40,000 per year. Humira, Enbrel and the rest of the biologics cost out in the same area.
And none of them, NOT ONE, cures arthritis. At best, they reduce the symptoms and progression of the disease so potentially, patients (insurance) would have to pay out huge sums for many years, along with accepting the continuing possibility of suffering severe, even fatal, side effects. Not an ideal solution…
________
Inflamatory Bowel Disease and GvHD
by ajstaggs01 •
junkdna50 • 18 April 2016
I just looked up the trial conditions for using Humira against UC. The P2 trials were multiple doses over a year. We know Multistem does not persist and does not act as a permanent patch so It had no chance. I don’t think it was a conspiracy. Pfizer is just messed up.
________
nflamatory Bowel Disease and GvHD
by ajstaggs01 •
survtech10 • 18 April 2016
Humira (adalimumab) from AbbVie and Xeljanz (tofacitinib) from Pfizer are very similar. Although they work via separate mechanisms (Humira works on Tumor Necrosis Factor (TNF)) while Xeljanz is a Janus kinase (JAK) inhibitor. Both drugs started out treating Rheumatoid Arthritis and have been expanded by their prospective manufacturers to treat other auto-immune diseases. Humira for Crohn’s Disease, Psoriasis, Psoriatic Arthritis and other forms of Arthritis and Xeljanz for Psoriasis, Ulcerative Colitis, other forms of Arthritis and Hair Loss.
One big difference between the two is the method of treatment. Xeljanz comes in pill form while Humira is injectable. I know someone who takes Humira. An injection every two weeks is not bad, just not something I really want to do to myself. A huge similarity between the two drugs is the list of potential side effects, some life-threatening. The primary concern for both is the potential to acquire dangerous infections like TB.
So far, stem cells have shown zero side effects. I tend to believe stem cell treatments will eventually replace many “traditional” drugs with better efficacy and zero adverse events.
_________
Interview with Athersys CEO
[–]markifeldman 6 October 2016
on re-reading the interview…there is one matter i would like to pursue further…. the colitis test. we are now betting the ranch on single dosage administration of the drug in acute medical events…MI and stroke. using the med for a single dosage for an acute medical condition is the application we are pursuing after seeing failure in single dosage for chronic disease( colitis, crohns, etc). Colitis and crohns are now currently treated with continuous, repeated infusions of Remicade and Humira. They are not ” one and done” therapies. They are also extraordianarily espensive when done in MD s office and generally performed in four to six week intervals creating enormous expense and inconvenience. For those of you not familiar with remicade … the drug was made by Centocor then sold to J and J. That one drug made tens of billions for them and is still performing as there has not been an acceptable replacement brought to market.If/when athersys has the time/resources/ personnel to do a better designed study they may find that a several application therapy over a specified period of time may produce the results they are looking for with far fewer side effects for patients .This would be an enormous breakthrough and be welcome by insurers as those patients currently being treated by today’s standards are a huge ongoing PERMANENT expense. I am sure this is on the back burner now but in my opinion it warrants further investigation with a better designed and better run study. Lets get the stuff approved then chase all of the additional applications. just some thoughts…..i have an autoimmune doc friend of mine who has made millions doing the infusions of remicade ( for RA, crohns, etc) the past decade.
Interview with Athersys CEO
[–]dalek_kelad 7 October 2016
I completely agree that when it comes to Multistem, chronic inflammation is not off the table. In fact findings of recent stroke trial and preclinical research show that Multistem could eventually replace certain monoclonal antibodies, which are laboratory produced substances that can locate and bind to specific molecules, such as tumor necrosis factor (TNF). This is HUGE business. Humira is one such TNFa blocker that targets RA, UC, PA, Chrohn’s among many other conditions. In 2014 it had revenue of $12.5 billion and is curently the ‘world’s best selling drug’ according to IMS Health. The main advantage that Multistem has is that while also serving as an anti TNF agent, Mulitstem data show a reduction in secondary infections while Humira has the opposite side effect including serious sometimes fatal blood disorders and infections, including TB, lymphoma, tissue cancers, liver injury, etc and is why current TNF blockers have an FDA-issued black box warning. Multistem on the other hand has a body of preclinical research showing a consistent reduction of inflammatory cytokines and an increase in anti-inflammatory cytokines. In a preclinical study by UTHealth “1b and TNF-a levels in the media were significantly reduced in the MultiStem treated group compared with vehicle control and IL-10 levels significantly increased. (p less than 0.05)”. We also know from the GVB interview with WST that Multistem “substantially reduced levels of multiple inflammatory cytokines, including IL-6, IL-12, TNFa and others. Furthermore results suggest these effects are more pronounced for subjects receiving MultiStem administration within 36 hours.” Regarding the UC trial, we only need to look at the dosing regimine of Humira to understand why it did not meet endpoints. Humira involves high, frequent dosage early on then weekly dosing for up to years. No wonder Multistem showed an effect after 4 weeks but didn’t show lasting effects with just a single dose. Needless to say the pipeline will be strong for decades

Interview with Athersys CEO
[–]markifeldman 7 October 2016
your points are extremely well thought out. Multistem is anti- inflammatory and will quite possibly have numerous applications outisde of the indications we are currently testing it for. Unfortunately, conducting all of these studies is way outside the realm of feasibility for a company the size of athx at this time. I look for long term usage in many autoimmune diseases…RA, Lupus, scleroderma, crohns, etc. We must first have a marketable product producing revenue that would allow the future R and D. Also…one would be fighting the drug giants that market Humira,Remicade, etc. That is some task. On the flip side…. it could make us a great target at a great price for one of the big boys who have the critical mass to do all of this stuff.
_________
Sweet tweet Athersys
[–]survtech 3 November 2016
Again, it wasn't Athersys' trial. Stop blaming Gil. He got what he wanted: $6 million upfront cash, while Pfizer got to play with stem cells to see if a couple of low doses of stem cells could compete with Xeljanz.
Of note, at the time of the UC trial, it cost $15 per million cells to expand MultiStem so a proposed course of treatment would be 2x 750 million cells ($11,250 x2 = $22,500) plus markups, etc. In the case of Xeljanz for UC, dosing would likely be two 5mg tablets per day for at least a year, if approved treatment follows the clinical trial. Xeljanz costs about $3,500 for 60 tablets (30 day supply) making total cost 12 x $3,500 or $42,000. That's probably basically comparable to what MultiStem would have eventually cost using Terumo's Quantum Cell Expansion System.
The thing is, Pfizer is still having problems getting the FDA to approve Xeljanz in the way Pfizer wants it to be prescribed. The FDA didn't approve it for psoriasis and also nixed 10mg doses for arthritis.
I think Pfizer knew drugs like Xeljanz and Humira are dangerous and they were looking for something safer. It's obvious MultiStem has an excellent safety profile but it appears to be unlikely it works on chronic conditions.
submitted by dalek_kelad to ATHX [link] [comments]

My Side of the Wargaming America Visit with Victor

My Experiences On the WGNA Trip to See Victor

So all of you have read the Rita article titled "WG NA: Useful as an Ashtray on a Motorbike". As one of the people present at this meeting, I would like to clear up some of Rita's misconceptions and mistakes from this article. Before I get into that though, I would like to talk about the trip in general to give you guys some background about what we did there, who was there, etc.
DISCLAIMER: No one at WG has asked me to make this post or anything of the sort. I feel like I need to defend WG NA from accusations that are either false, out of context, or misconstrued because I know too many employees who work their butts off to do their jobs well and I don't take kindly to their hard work being thrown under the bus because of this article.

Background Information

Firstly, you can check out some of the pictures I gathered, either taken by myself, or stolen from other people's twitters. Check that album out here
These people were in attendance for the meetup on Friday (most of this stole from xeroproject):
Timeline and Events
We all were flown in Thursday night, except just under half the people drove in because they live close to the office. They hooked us up with very nice hotel rooms and we went out and enjoyed the town. I got to spend some time with HellishYoda and Dwight, Captain of Get Flanked, RDDT XO, and prolific ice cream lover.
Friday morning, we walked over to the office, got our fancy ID badges, and went and had some breakfast in their kitchen eating area thingy while meathead handed out some swag. All I remember that there was bacon in one of the egg thingies. Everyone was kinda of doing their own thing for awhile after that. Meathead gave me and a couple other a tour of the office. They have a really sweet arcade btw. I spent some time with Yoot, Dance, Trev, and Hyp at the esports desk pod watching the grand finals group drawing. We then spent some time in their testing room playing with some really cool tanks I can't talk about unfortunately. NDA has to apply in a few places lol.
After that we spent a few minutes going over how we were going to conduct the QnA, practiced saying our questions, did a sound check, ect. We took some pictures with Victor and ate some pizza for lunch. After Lunch we did the video which took a few hours because you have to stop and change camera angles alot. There was an issue with the sound so we had to redo a couple of people asking their questions really quick before we left for the airport. I was in the first group that left so I don't know about anything after that. Pretty straightforward from there, had a nice ride to the airport and flew home.

Response to Rita's Article

I am going to be copying and pasting Rita's Article and then talking more in depth about points I feel need further explanation. All parts of Rita's Article will be in quotes while my responses will be after them.
WG NA: Useful as an ashtray on a motorbike April 8, 2016 Rita Sobral85 Comments
Hello,
I have to warn you this is going to be a long read, I started writing this on Wednesday after interviewing several people (YouTubers, streamers, etc), this article will be centred in the meeting with Victor Kislyi but will also talk about my growing disappointed over the North American office, on how they lied to us and how badly the NA community contributors have been treated. I’ve kept all interviewed people’s name anonymous and/or gave fictional names so that they would feel comfortable enough to talk freely, some weren’t at the meeting, but others did.
The reason I’ve decided to write about this is that although I’m a “EU” under the company’s eyes, I’m actually a NA player as well, have over 2600 battles (and counting) and I have as much NA readers on RSR as EU, its of my concern.
Alright to start this off. Seriously? The title? Seems rather clickbaity to me. Nothing really to say about the rest although I don't see what the point is that you have an NA account with 2600 battles on it.
Get a cup of coffee/cocoa, this is how it starts…
Last night -As I know some of you prefer reading instead of watching things and also to help the Russian blogs, to pass the data over to the Russian community and who’s English is not the best- did a whole transcript of the Victor Kislyi video as you know. I spent over an hour mostly pausing, trying to understand Victor’s words and typing things down but the more time I spent examining the video, the more I started becoming like an agent Mulder.
I had paid special attention to the first meeting Victor did with the Russians and also experienced it as one of the invited people to the Cyprus office, to represent the English community and the whole thing at NA seemed… off, too orchestrated, even the hour-long uncut version did so.
Nothing really to say about this part. I don't see the comparison to the EU meeting when that seemed like a nice sit down and chat and this was a production with a broad intended viewership. I will say the hour long uncut version included everything relevant that needed to be said. Unless you like watching camera's move, hand a mic, or diffuse some sunlight.
There are a couple of things that raised me red flags: First of all, this is a meeting that is supposed to be for players and between players and VictoDevs only, instead, Paul Barnett a WG employer (who was all over his boss) led the conversation/meeting. Second, who the heck were most of those people in the room? I could recognize at least 4 of them but the rest? What communities do they even have to represent the majority? Don’t take me wrong here but there are NA content producers who should have been there and were not in sight, like Zeven_NA for example, he wasn’t even invited. People like him dedicate so much time of their life for the NA (and all other EN) community and receive so little recognition its sad, it upsets me.
I really don't understand why Paul Barnett is catching so much flak here. For those of you who don't know who Paul is he is the Head of Community for WGNA. It's literally his department to deal with these community events. Also, Paul was acting as the moderator for the QnA, I'm not sure what "he was all over his boss" even means. Also, WGNA does several series of vidoes such as focus Fridays, Map Monday's etc where Paul tells the community about cool events and things like that. Does it not make sense for the guy who is in almost every WGNA video to be in the video with Victor?
At the beginning of this article, I highlighted who everyone was and what they do in the WG community for being there, I don't think there is anyone on that list who doesn't deserve to be there. It was a good blend of several communities like WLGNA, Operation Suppy Drop, RDDT Community, Streamers, etc to represent the community as a whole. As for Zeven I have no idea why he wasn't invited but I know there was a limited budget and they can only ask so many people to go. As for WG not giving recognition to these people, I don't know what to tell you. WG has been highlighting some new contributors on their main youtube channel and would love to do more (Hint hint for all the people reading this, make a youtube video and let meathead know. Send me a message and I can let him know for you as well). Also I know that several contributors have been highlighted on the main portal in the past for their work. Here's one where the talk about Zeven since apparently he gets no love
And Rita, why don’t they receive recognition? Let me explain, besides everything people and even I may say about the EU office, the guys at Paris actually have a really well-organized -CC(Community Contributor)- system and are very community oriented. Pretty much, one of the main tasks of the Community Managers and Coordinators is to keep content producers like myself as happy as possible.
There are no contracts or payments being done, not that type of happy of course, but they do make sure to look after their own by giving press accounts and being present at all times, even after-work hours they are always around for us and even I who for this past year have, still and will anger them as frequently as a boiling in-hormones teenager, when the old Status Report was being temporarily held by the Google police due to fraudulent reports, one of the higher guys at the office immediately reached out to me and pulled some strings with his contacts at Google to speed up my case, they also (I nearly forgot) notify/invite everyone beforehand to the events that WG is taking part on EU so we can meet and greet you.
NA is not like this, I’ve been up late for this past nights catching timezones, talking to various people from ‘Murica and they did had a system, “Club Wargaming” seems to have been called, which apparently got canned because the staff didn’t listen to their CCs’s advice. Now, don’t believe that things on EU were always all fine and dandy, oh trust me, they were not! But last year for example, during TankFest 2015, WG EU gathered in a private room with all the CCs present and we got to discuss things that had to be modified in order to improve. They listened, they changed and things been, not perfect but good enough.
The NA office has the same job positions filled in as EU does but instead, NA staff is more focused on self-promoting and creating/maintaining their persona, leaving their content producers/community contributors hung out to dry. From all the people I’ve spoken to, there is a common complaint: WG NA is inconsistent and unreliable, if/when they bother to answer back they promise all good things but then rarely deliver.
Frankly I don't know what goes on in EU for contributors, My only interaction with them is with subreddit things and I never hear anything back from them. We have a nice NA, even a SEA invite code and have tons of codes for giveaways from WGNA. How many of those come from EU? Maybe they are really nice to their content people, but all I know is that WGNA has been excellent to this subreddit. Also to the point about "WG NA is inconsistent and unreliable, if/when they bother to answer back they promise all good things but then rarely deliver." Several of us in the reddit community have spent way to many hours in the day talking to great people like Meathead Militia, Hypnotik, Trevzor, Yoot, VeganZombiez, Pizza "Reddit Leak" Storm, and more that have answered way to much of our stupid questions and supported us for me not to come out and say that statement, in my personal experience, is total garbage. In fact just to prove this point, I copy pasted my Skype logs with Meathead into a word counter thingy. So since March 9th, one month ago. Meathead and I have exchanged 413 messages about things. That doesn't include any group chats that may or may not exist as well. Also "haha" was the most said phrase (I'm looking at you Meahead). Seems to me like WG listens to me plenty, probably wants stop talking sometimes honestly.
This picture was the next thing in the article
Like really?!? It was a funny picture, if you need to use this as proof that WGNA is somehow trying to get between Victor and the players than you need to get over yourself.
“However, some streamers get some tanks, and some don’t. There does not appear to be a lot of rhyme or reason to it. I remember one instance where Bob was told he was going to get a tank to play on his stream… and then just never did.”
“They gave me a t-22 and didn’t even tell me. I just sat there looking at it like what the hell is this? Then checked the new update and was like oh, I guess I’ll stream it then?”
“I swear I have no idea who to talk to at this point. They (WG NA) all seriously flake or don’t respond.”
I have no comment because I have no idea about streamer things on these except the last one in which I know who to talk to about they that they definitely respond. Did you know that theren is a slack with 131 members of clan leadership in the community talk to each other and get regular answers about Clan Wars, campaigns, and whatever else from community/esports people like Hypnotik, Dance, and Vegan. Also, there is one for all the leaders of clan league as well. Frankly, I don't know how they keep up with it all and I'm sure becuase of the volume, things fall through the cracks.
And this goes on and on and on…but I’m sure you already got the point.
This does not only apply to Streamers/YouTubers but also when it comes to general feedback gathering from the community, serious things like bugs and game balance, they will find excuses to not pass it along to Minsk or simply ignore. Recently, I’ve found this extremely nice and passionate young man over the NA forum for example, who was for months trying to get the attention of the NA staff on how a certain tech tree which is extremely undermined could be improved, NA staff’s answer to him was “Minsk is not interested”. We had a talk and he explained in detail and with historical backgrounds of how things could be balanced and I immediately realized that his ideas are the exact type of thing that Minsk would get a hard-on for. I sent the info to one of my contacts and his answer immediately was “We are very interested in this!” It took me absolutely no time or effort and it honestly irate me that they spend illogically more effort finding excuses to not do their job than actually doing something so simple which can improve the game and make players happier.
I have no context on the story so I can't provide any context to that part. All I can say is that the forums are flooded with suggestions and things like that. It's frankly a pretty terrible way to communicate with the devs and If I were them I wouldn't look for suggestions there either. From my experience, Minsk seems like they don't listen to WGNA sometimes as well. If you found a way to send a good idea directly to minsk then great. I don't see how this is a problem with WGNA. Did you know that WGNA approached us as moderators asking if we could create feedback threads for them so they can send data to Minsk? Well here are a few examples, which exist at the suggestion of WGNA. Example One, Example Two, Example Three. There should have been more of these, but some bad reddit moderator dropped the ball and forgot to make them (looks at self).
Back to the red flags -By the way, this is when things start getting interesting, all of the answers were given by a person that doesn’t want to be named and that was present at the meeting-, another thing that came to mind, Victor visited NA at the end of March 2016, now, when was the Rubicon fiasco? I went to check the exact date actually, the news that Rubicon had been cancelled were in 30 of October, 2015, that’s… over 5 months ago. Why is he still talking about it? And why only after 5 months he visited NA to talk about it?
Well, what happened is that people were warned and asked to fly and be in California only a week previous, WG NA completely disregarded the fact that these people have jobs, school and families, still they complied. The only reason there was a meeting at all is because the GDC (Game Developer Conference) was taking place during that time and Wargaming is busy promoting their baby, Master of Orion, that was the sole reason for Kislyi to fly there.
Did you even watch the video? The whole point was to talk about how Wargaming has messed up and these are the steps they have been working on the past months to fix it, and here is what we are working on right now to fix the problems people have with our game.
To address the second paragraph, I was asked If I wanted to come and visit Victor on March 6th (best birthday present from meathead, when the meeting was on the 18th) which from my understanding was at approximately one day after WGNA learned that this get together was even happening. Keep in mind they put together a list of who was coming on a weekend. Now someone messed up here and yes we should have been given more notice, but I have a feeling that was an issue of Minsk not notifying WGNA of their intentions, or somebody said this is an idea, let's put it together on short notice.
I have no idea if Victor had other reason's to be in Cali other than to make a video and if we wanted to go to GDC or maybe he wanted to go to Disneyland, who cares? He is the CEO and he can do what he wants and I don't understand why that is a knock on WGNA.
Also, have you noticed how formal and concise all questions made to Kislyi were in comparison with EU meeting?
Basically NA asked people what questions they wanted to make (which by the way were very good ones) but the staff didn’t like them and kept things silent, sent the tickets and once people arrived to the office they were presented with a bag of questions that they were allowed to make on record, there was absolutely no freedom of speech.
Of course he was formal, this was a video production, not a cell phone video of a meet and greet.
On the topic of how questions were chosen, we were asked several days before if we would pick two questions and send them in so they could look them over. From my understanding, the questions were forwarded directly to Minsk where they would formulate their answers. Did they toss out questions they didn't want to answer? I don't know for sure but if I was them I would have for sure. It's a video, that is supposed to inform the community about the recent changes in minsk and around the world about how wg is changing the way they do things. We were told we could ask any question we wanted about the topic but to keep in mind that, like any company with a brain, any off the roof questions would just be edited out.
“Once we got there, they basically had a bag, and Victor already had answers to all of this questions, he goes “Hey! Here is the bag with all these questions, he has already thought about these before and these are the question you have to ask on-screen” and I asked, “Is this for a TV show or we are actually going to ask this guy questions?” and he said: “Yeah this is for a show” and I was instantly disappointed.”
This is a basic idea of what happened, except all the questions where the ones that we ourselves had submitted. We did not know that this was going to be a full video production although we weren't given a whole lot of details on how it was going to happen. This is definitely something that could have gone smoother. However, I don't want to knock WGNA too much because from my understanding, this went from a chill with victor and have beers to a polished video session in about the span of a week, in which the whole thing had to be set up, place tickets bought, logistics ironed out, ect. Also after we finished shooting the video, we talked with victor off camera for something like 45 min. You can see us all standing around him chatting in the lobby in a few of the pictures in my album above.
“I was rushed! I mean really rushed! It was literally ” Hey guys! This is what we are doing! Here are some questions! We found these, they are questions from the forums yada yada!” I mean, even the questions we sent them didn’t even get asked!”
See my answer above, everyone was rushed. WGNA was rushed because of short notice to them as well and yes some of the questions didn't get ask but several of them did and it still took us 2.5 hours to shoot those.
“It was basically: Who wants this question? Who wants that question? Just like an auction! And I was like “I guess I will ask this question…” They had a guy asking about CW, he is not even in a clan! He doesn’t care about clans! “So, why are we asking this questions?” and they say, “Well someone has to do it, if you don’t want we will give it to someone else”, so I took it, I mean I flew all the way here, let me ask a question.
Accurate about how the questions got dished out, I have no idea about who asked that question though, my memory isn't that good. Doesn't it make sense to dish out the questions around so most of us got to ask one? If you didn't want to ask the question then why did you take it? There was supposed to be a time after the regular questions to ask whatever else we wanted for the camera but it appeared we ran out of time for that.
We had to read it and remember it, all script style and they made us saying over and over again for the camera(cut)”
It should be noted that all you had to remember was your question topic, everyone formulated their own spin on the question, for example my question was about maps. I wanted to know how map design had changed so I asked about that. Frankly, I got what I was looking for in Victor's answer when he said scouts were irrelevant and corridors were bad.
“It didn’t go as planned, I didn’t got to ask any questions on the record, it doesn’t matter that we could make question off the record because the whole point was making him answer to questions that the community been asking for the last 5 years!”
I don't have anything to say really, not everyone got a question. My guess is because there wasn't enough time in the day to shoot more than the ones we asked. Sounds like someone needs a chill pill.
“I felt used, I felt really used. I am grateful that they flew out there, to go to San Francisco to meet this guy (Victor) and visit a WG office and try stuff out but we weren’t really given any information, they didn’t tell us anything and I felt lied to and it wasn’t something that it was worth my time.”
I think WG could have been a bit better on telling us what to expect yes, I know how rushed they were in putting this together so I don't want to come down too hard on them. At the end of the day, I got a free trip to come out and meet some people for real I would consider friends, got to be in a pretty sweet video (Mom I'm on TV). While I definitely felt that details were scare heading into it, lied to would be an extreme exaggeration. Obviously, I can't speak for everyone as someone seems to be pretty upset that they got a free trip to California to spend time with a billionaire CEO and a great team but I enjoyed my time there.
You know, not even EU tried to pull this kind of shit… it’s clear that the whole thing at NA was nothing but a cheap half-arsed PR stunt but although the EU and RU meetings also had a PR aspect to it, things were completely different. I was the first person that got invited and knew over a month beforehand that was supposed to catch a plane to Cyprus, I did had a casual conversation with a staff member from Cyprus of how things would take place and didn’t even had to ask anything, he immediately told me to “not be polite with words aka no bullshit”, they ASKED US to be as open as possible and actually discuss game and community matters with them, part of it was recorded, I did a transcript for you and Jingles even uploaded the whole conversation with Slava and Victor for you but there was more of it that went off-record, we talked until there was nothing more to speak, it was a full extenuating day. We did had a WG EU person with us, but he was there just representing and leading us around the place, he never ever tried to censure or control freak us.
NA didn’t even sent the meeting’s data to people, instead they kept it to themselves while Cyprus/EU gave us the raw data to do whatever we wanted with it. And how I know this was all NA’s decision and not Victor’s? Because besides the whole trying to look cool and all the philosopher talk he gives, Victor is actually a really good guy and he trusts us. There were things at Cyprus that he talked about and knew that he was being recorded, relaxed funny off-topic subjects which he kindly asked us to cut to keep it professional and we complied. In the video even Victor looks a bit forced to play these guys game…
Wait, not even EU would do that, I thought EU were the poster children for how to treat your contributors. Anyway, was it a PR video? Yes. I'm glad Rita agrees that the meetings in NA compared to EU and RU are completely different but then I am confused on why she keeps on comparing them. It makes no sense to me. Yes, i agree that Victor is a really good guy, he seems to really care about his game and that is something I was not expecting out of a CEO. Also you act like WGNA is controlling Victor to somehow force him to make this video. "In the video even Victor looks a bit forced to play these guys game…" This sentence is so dumb it hurts. You know who made the video? Minsk. Sure NA released their cut but you act like Victor showed up for coffee and they sat him in a corner with a camera and said make the video or we start kicking puppies.
And talking about the video, I asked if WG allowed them to record the meeting:
-“No.They told us no because it was under NDA, we couldn’t do anything with it. Everything we did that day was under NDA, couldn’t mention it and they basically said that if we wanted to write, say, do anything cellphone or recording-wise we literally had to run it trough MeatHead Militia and basically nothing was allowed trough.”
RG: -“Did you signed a NDA? If not there’s none.”
-“The thing is, we had to sign in the whole Wargaming office and that was our NDA. Basically the minute we checked in under the area under MeatHead’s information we were no longer allowed to say anything, we were not allowed in our phones specially in the computer rooms, we could pictures only of the actual office away from computers. They were on us like a hawk, this time… last time we were able to wander around and check stuff out and they didn’t care but this time they were on us and we literally couldt do anything.
-“If we wondered away for a split second they would be like “HEY WHERE YOU GOING, HEY! COME HERE! Nah Nah! No! Nah Nah! “
Why would WG let someone record a shitty version of the meeting when they were doing a full blown production themselves? Do theaters allow people to record plays? No. Also we had to sign in at the Wargaming office and there was a general NDA that we signed into but we also signed an NDA that was sent by email about a week before the meeting. It should also be noted this NDA only covered the QnA itself (why would you let people spoil a video before you release it) and anything else unreleased we might have seen or got to test in the office. Here is a quote from my email:
"Feel free to talk to folks and document your trip here! We want you to have fun and share your excitement.
The only thing we ask; and we’ll most likely go over this on Friday is to not message out what is talked about at this meet-up. There is a high potential you’ll hear information most people aren’t aware of.
Also I don't know who said this quote and if Rita typed it or if it was copied and pasted from your source but seriously learn to spell Meatheads name. In the hundreds of time I've seen his name no one capitalizes the H. We were definitely allowed to use our phones. Also, its not like meathead stuck down every picture we took, I only had one picture revoked because it showed an unreleased tank on it, which makes perfect sense. Also I don't know what this person's experiences were but I was given a full tour of the office. If you were trying to wander off I bet they yanked you back. I bet there is a bunch of things scattered around the office they don't want you messing with. It's just common sense.
Speaking of security, their security guard has hitman stickers on his holster and suggested that I should sign my "company" as Activision when I signed in to the office.
Also, do you want to know one of the reasons the video looked so weird? This is so bad I started laughing…
-“We talked for two and half hours and actually believe or not when we were there, that whole first part we did, if you notice is cut showing us and then showing him its because they f*cked up the audio. So they recorded nothing. We had to do it a second time hence why if you watch some of the other video you notice there is no sound coming out from us whatsoever.
-“So people started leaving to the airport and they needed to redo it again.”
RG: -“So, you already leaving for the airport and they were like “Wait… hold on! Let’s do this all again?”
-“Yeah, they were like “omg omg omg we didn’t get any of the audio at all!” so Victor was like “ok… I’m going to take a break” and he walks away.”
-They were like: “People that have to leave go now, people who can stay please group together and make it look like you are still here”. We had to shoot everything in 30minutes, and as we were doing this people were leaving because they had to catch flights, it was hilarious!
RG: “I also found strange that Victor sometimes sounded surprised to things that he already had heard before in my meeting”
-“Its because there was no audio, so he had to redo those answers for the camera after we left” (He pretty much had to “act”/repeat his answers hence his emotions and facial expressions were weird/different than usual at the time)
I was told that it was possible that they had not gotten the audio from our questions when a couple of other's and myself were preparing to leave. So we sat down and spent a couple min re-saying our questions. From my understanding, all of Victor's comments were fine, it was just the handheld mid audio they were having issues with. As far as Victor leaving to take a break, he wasn't needed and the guy wanted a smoke break. Chillax, I mean he stormed out of the room rolling his eyes at the incompetence of WGNA. Please, stop over dramatizing every little comment. If I wanted to read stuff like that I would go and read some shitty tabloid about how Kim Kardashion's rear was in a picture. As for what happened after I left, I cannot say because I physically wasn't in the building for the rest of it after I resaid my question.
A server used to be my favourite, I know great people who work/worked there like Major_Rampage, Justin (Who left recently, really nice person), The_Chieftain, hum, he is okay too and I’ve been hearing decent things from MeatHead Militia (many of the interviewed said that MeatHead is pretty much the only one they have been able to reach) but honestly I don’t like at all the direction the North American office is taking, after the whole Rubicon thing Wargaming promised that would be more open with us and instead these guys managed to cross so many “no no” lines recently that they started looking as bad as the Gaijin/Warthunder totalitarian Gulag staff.
It saddens me to see so much Youtubestreamers potential being overlooked by some big egos who prefer directing the cameras and resources at themselves and that they treat the community this way, NA were to be the nice cool guys in my eyes,but I’ve lost my complete trust in them.
WG NA: Useful as an ashtray on a motorbike.
Firstly, again with the MeatHead thing. What direction is the North American office taking? Maybe you know something that I don't. Last time I checked WGNA has built some of the best things in WoT right now such as Clan League to replace this failing CW 2.0 system and Fantasy League, which was built 100% in house by hypnotic and will be rolling out to the other servers this season. If that is the direction WGNA is going in then sign me up for that train.
I still have my trust in Wargaming North America but I have lost my trust in Rita to talk about the facts and not twist the truth for her own personal gain for people to click on her blog. I don't know if Rita is either incompetent, sorely misinformed, or just likes to exaggerate but I would expect that she would issue an apology to the members of the WG North America office for soiling their image with misinformation.
If anyone has further questions about my experiences with Wargaming in general, a specific question about the trip, or you want further clarification on a question then please ask below and I will do my best to answer them.
submitted by MrUltraGumby to WorldofTanks [link] [comments]

Returning after a decade (or a few years) and feeling lost? Return From Hiatus Guide! :D

With the influx of players returning, as well as it being the month of Celebration, here you go. I’ve tried keeping it concise while being as comprehensive as I can on most aspects of the site. There’s also a section about recovering accounts and basic security at the end, but the focus will be on those seeking to rebuild/relearn the site. If there’s any clarification needed, feel free to PM, or ask on the sub! :D
Note: I'm a NON-PREMIUM user, so the info here is not inclusive of any premium features.
Last Updated: 14/Jan/2017

First: The Important Things

Getting back on your feet: Earning NPs

One of the most common questions on the sub is about making NP. With the inflation/fluctuation of prices, and daunting price figures (like the Secret Lab Map), this can seem hard. There are plenty of ways you’ll be earning, saving and spending. Here are also the fun results of how Neoredditors earn from a previous Strawpoll.
  1. Dailies, of course! Here’s a listing from TDN.
  2. Trudy's Surprise! It's a relatively new daily that gives you free NP. The amount increases until the 25th day, where any spin will net you 100k even if you don’t hit 3-in-a-row.
  3. Ghoul Catchers is a Neo-mobile app where you can earn 50k a day just by playing the 1st/2nd level 50x a day. You can play on Facebook too, on browsers except Chrome.
  4. Battledome (BD). I'm mostly linking JN since they have the most updated guides. Top rated weapons, Faerie Ability guide, StDef boosts, and a BD damage calculator are useful links. u/Turbobutts runs the occasional BD Help Threads where you can ask more questions!
    The reason for BD is that it gives you goodies like Tan/Red Codestones, Neocola Tokens, Armoured Neggs, even Nerkmids (if premium) that you can sell for profit. Each time you beat an opponent, you’ll obtain something from the General pool, Dome pool, or Opponent pool until you hit the limit of 1500 NP + 15 items daily. Here’s a breakdown.
    The General pool includes Tan/Red Codestones. The recommended starter opponent is the Kreludan Defender, who has an easy starting HP of 14, and drops relatively good items from his Dome + Opponent pool (Neocola tokens, Armoured Neggs, Genius Neggs). The other one that beginners like is the Chia Clown, who may drop Chocolate Ice Cream.
Little update: Some Domes have been ascertained to have a higher chance of dropping Codestones. Also, JN's Battlepedia is now listing difficulty-specific prizes. Apparently difficulty does matter!
  1. Play easy 3k games. 3k is the maximum you earn from each Flash Game except during special occasions (such as the week of Neopets' birthday). ~Maid_Merryan tracks ratios for On-Site games, and ~AnnEstelle provides for Mirrored Games. Read the Disclaimer on the Mirrored Game petpage (do not play the same game twice in one day)!
  2. Faerieland Employment Agency, just do Basic Jobs. You'll have to be fast to get profitable ones, it's such a fast way to earn spare cash. Max limit is 5 jobs a day.
  3. Play Food Club. Lefty (~Innocent) has a good rundown on what it's about. There’s a daily FC thread on this subreddit where you can follow experienced bettors as you start out.
    The only tip is to bet consistently - you may lose quite a bit, but in the long run it definitely pays out – and with older accounts you can earn a LOT when you win since you can bet more.
  4. Stock Market is another thing players like investing in. Only buy the cheapest stocks (15 NP), bookmark this so you can easily see which stocks are at 15 NP currently. You can buy 1000 max stock a day, which equates to a 15k investment daily.
    Very long-term, yada yada. Most people sell at 60 (+300% profit), but some hold until 100. This site gives a rundown of what's potentially worth investing in.
  5. Restocking. Well, I'm horrible at this and don't engage in it, but if you're familiar and/or want to get back into it, here's a guide at ~Briannea. Utilise the subreddit's search function too!

Neogoals

  • Browse around on Neocolours! Once you figure out what species/colour of the pets you want, there’s plenty of ways to get them. You can paint, morph, or adopt! Sometimes, we get lucky users here who run Faerie Fountain giveaways as well.
    Tip: Always check if a particular Morphing Potion is cheaper than Paint Brushes. It can save you a lot of NP.
  • Maybe obtaining a Secret Lab Map for a lab-exclusive colour, thrill of zapping, or helping pets get adopted out?
  • Collecting Avatars? ~Avatiers has a really good tier list. Build up your stats first, and you could drop by the Avatar Neoboards to (politely) ask for lends. JN's Avatar Checklist provides code for you to put on a petpage, so lenders can easily check what you're missing.
  • Aspiring for the best Gallery? There's a lot of items to catch up on. JN has a fantastic Item Database where you can search items!
  • Customisation? You’ll love Dress to Impress if you haven’t checked them out already. Best zucchini.
  • Want to spruce up your UL with Game trophies? Here's an awesome score tracker so you know what's a reasonable score needed for Bronze/SilveGold. Just manually enter the Game ID at the end of the URL and you'll see how the page works.
  • Perhaps you just like coding and beautifying your Lookups, Petpages and more? What about a Neo Portfolio? There’s plenty of premade artists around, but I’ll let you roam. There’s really too many styles and pages to list. Feel free to ask around though!
  • Non-exhaustive list, of course. Make up your own goals and have fun!

Account Recovery

Here’s an updated FAQ at /~Wispalings on what to do if you think you are frozen, and /~Dariganto has all the info of what you should keep track of if you need to send in a recovery ticket. It's a good idea to backup your info in case you ever have to prove that an account belongs to you.
We have a lost account guide on the sub, but it's not updated, so those above petpages should suffice.
Simplified steps on what to do for account recovery:
  • Check that your account still exists! Your account may have been purged if it’s been inactive for years. Go here: http://www.neopets.com/userlookup.phtml?user=USERNAME, replace USERNAME with your own. If it is indeed purged, you'll have to start over on a new account.
  • Once you’ve certified that the account still exists, it’s all about figuring out details to prove that your account is yours, like your birthdate, linked email, special items in SDB, etc. I won’t go into that since the guides above should give pretty clear information on what to do.
  • A current account is required for you to send in a support ticket, so if you don't already, you’ll need to create a side account to do that. Tickets are submitted through here. If you can't access the page, try another browser or use this for troubleshooting.
  • General tips for getting a ticket response: Always be respectful. Give as much useful info about your situation/account as you're able, post on the Ticket Response Waiting Board in the Help Neoboard. Keep your ticket updated once per week to show TNT you're an active user waiting.

Basic Security

  • Go to your Account Preferences. Block everything you don't want, put yourself on Stealth mode, ALWAYS check birthday login prompt and I'd recommend Plain Text Neomail. That makes it so any scripts sent through NM won't run.
  • Similarly for your PIN Preferences. Set a PIN on ALL accounts (main/sides should all be pinned), preferably different/regularly changed, and keep no exceptions on where PIN is used. Check all the boxes.
  • Connecting your account to FB will let you log in if, in the event you forget your PW. It does not notify what your FB account is, nor does it notify on your FB profile, so it's a good idea if you treasure your account.
That's it! If you've read all this way, thank you for your time. I hope this helps some players. ^^
submitted by aredshroom to neopets [link] [comments]

Do you have an old phone? I did a casual review of browsers on my HTC Thunderbolt. Maybe it could help you out!

Hey /Android
Do you have a Galaxy S5, HTC M8, or Nexus 6? That’s excellent. I’m sure you enjoy a great android browser experience. Nearly every browser on the Play Store is feature-rich and full of great things that work great on newer phones.
A lot of us have older phones though. I’m willing to bet that a fair amount of users out there might even have phones as old as mine (HTC Thunderbolt… woo). What happens when we need to use a mobile browser? Do we use the stock browser? Do we download a browser app? What browser is the best for outdated devices? I could not find any of these answers, so I decided to run my own ‘tests’ on my device. Just for reference, I’m using the HTC stock (but rooted and deoxed) ROM running Android 4.0.4 on an HTC Thunderbolt with an aftermarket battery, which I highly recommend for Thunderbolt users. I get 48 hours on a charge!
So I tried a bunch of mainstream browsers on my phone. I should note that this is not scientific by any means. I'm not a developer (on Android), or even really into Android phones as much as most of you probably are. I'm not posting specs and speed tests and things, just what does and doesn't work well on my old phone. And I did not try any fringe browsers because I didn't. You may find a different result, but I’d like to at least share my perspective. Perhaps some of you will find this useful! Here are the results:
EDIT; Added a few more per request!
Thanks for reading! Hope you found something useful in this post. I was bored at lunch today.
P.S.: My bad if this post breaks the rules. I honestly couldn't tell if it did or not.
submitted by seanlax5 to Android [link] [comments]

Repudiation as the micropayments killer feature (Not)

Over a two-part series at the occasionally-promising Evonomics website, science fiction and Transparent Society author David Brin makes the case for online content micropayments. Exhibits A, Advertising Cannot Maintain the Internet -- Here’s the “Secret Sauce” Solution and B, Beyond Advertising: Will Micropayments Sustain the New Internet?
Brin's mechanism is, for now, the browser-as-payment-portal. His secret sauce is repudiability -- the ability to withdraw payments. His claim is that this removes the risks and pains of micropayments-based systems. He is wrong.
I'd had the opportunity to read a circulated draft of the essay, and it is stronger for the criticism, incorporating many of the more recent critiques of micropayments. I'd mentioned several of the earlier ones, notably Nick Szabo, Clay Shirky, and Andrew Odlyzko, mentioned in my earlier Specifying a Universal Online Media Payment Syndication System. He also dredged up some early antecedents of micropayments going back to Ted Nelson's Hypertext in the early 1960s.
And yet, despite being the best case I've yet seen, it strikes me as fatally flawed on numerous points. It fails to overcome micropayments cognitive load problems, fails to consider

Cognitive Load

TL;DR: this continues to compound the cognitive overload of payment for content.
Under Brin's system, now I've got to:
  1. Decide if I want to read something.
  2. Decide if I want to pay for reading something.
  3. Decide if I've got buyer's remorse for having paid for something, and if so,
  4. Wrestle with the vendor's reimbursement system in the event of any dispute.1
I'm reminded of friends whose answer to the problem of credit card debt, and fraud, is to spend hours weekly in devising strategies for addressing, and managing, their credit-card bills, lenders, and various claims therefrom. Frankly, I've better and more interesting things to do with my time. Heading off the risk at the pass by opting out of the system entirely is far more attractive.
Or, as Ronald Coase famously described, transaction costs matter. Which includes the nonfinancial transaction costs. While some economists loudly proclaim "there's no such thing as a free lunch".2 Coase's contribution is that there's also no such thing as a free lunch pricing-and-payment system. Often the costs and inefficiencies of the market transactions themselves vastly outweigh the benefits of market allocations. Hence firms -- the epitome of market actors, yet internally non-market based planned command economies, the biggest instances far larger than many national economies.3
This is the same fundamental objection first (and exquisitely) offered by Nick Szabo, and echoed well by Clay Shirky and Andrew Odlyzko (PDF).

Superbundling & Universal Content Tax

In the alternative, a bundling or superbundling option (ultimately a broadband or universal content tax), what I decide is that I will continue to support a given publisher or author for a continuous stream of works. In the ultimate case, the decision is made for me, and the money is simply deducted from my broadband bill or taxes (I strongly prefer the latter for equity and progressivity characteristics, though the getting-there-from-here problem is considerable). And there'd be some trust or faith in whatever quality-and-quantity based allocation system actually rewards original creators in that last instance.
But the individual article access itself comes with no price. My cognitive load is reduced to "do I care to read this".4
Bundling is also how publishing has dealt with the content-payment problem for much of the past 200 years. What had been free pamphlets became aggregated into broadsheets and magazines. Cheap postal rates provided distribution. Serial subscriptions offered bundling-over-time as well as bundling-over-content. Moreover, with long-term quality-of-product considerations, publishers and aggregators feel the pain of publishing poor content, especially with bundling not only in space, that is, multiple articles within a single published article, but with time, that is, serial subscriptions. That is, the cheap-shot, bullshit, lazy, etc., story can have consequences. Reputation matters.

The Block

To put a current example of this: Reddit introduces an interesting currency to the social network space. Not voting, but a vastly more powerful coin: the block.
If you're a sufficient maroon -- idiotic, annoying, spamming, harassing, or just plain bullshit-spewing -- others have the option of blocking you. The message is "you are simply not worth the electrons and pixels to see".5
It's a heavy cudgel, but a surprisingly effective one. I'd bumped into it somewhat by accident as, in a fit of pique and frustration with The Other Place, I started uncircling and blocking profiles with abandon, largely as I was strongly convinced to quit the service. It had an interesting, unintended, and mildly perverse effect: The quality of my stream improved immensely.
Another Google property, YouTube, lacks this capability. That is, I cannot specifically block a given YouTube channel. If a channel repeatedly appears in recommendations with what I find to be cheesy and low-quality, time-wasting, bandwidth-sucking crap -- "fail" videos or machine-voiced news feeds or "YouTube Girls" in low-cut tops and high-angle camera placements -- I cannot signal that the channel as a whole holds no interest.
(This is among the reasons I hold that "dismiss" features, with varying degrees of prejudice, are essential for electronically-mediated systems. If not provided, at least some users will find some way.)
The argument for unbundled cable subscriptions holds a similar basis. If I could, say, extricate ESPN, QVS, and TLC specifically from my service, it might be a quality signal. Annoy me so much that I ban you and you're dead to me.
It's an approach that's long been used online. The Usenet killfile, the email blocklist, and increasingly the Internet IP or routing blocklist: respond to abuse or crap by claiming (and not routing) a given IP address, hostname, domain, or an entire range if IP addresses.

Editorial and Publication Reputation

The real utility though comes from aggregating such decisions. Individually blocking IP addresses or hostnames is a hassle and scales poorly. In creating an "/etc/hosts" blocklist of Web advertisers, I was thrilled to discover that a tool I'd found (dnsmasq) would treat an generic domain-name entry as a block for an entire domain. This proved particularly useful when I realised one spammer's host-naming schema would otherwise have required many billions of entries.
Brin's suggestion is interesting. But still too cognitively expensive, and failing ultimately to incorporate dynamics encouraging useful and valuable content. The idea of subscription-based, publisher-based, author-based reputation management systems emerged in large part because it was useful. A future content payment system must, I feel, incorporate that.
Though Brin has shown by example in his two-part series another mechanism used to much success, exploited notably by an English author, Charles Dickens: serial publication.
What bundling (of hosts into domains, or articles into magazines, or magazines into publishing houses) does is to containerise content, much the way that bags, boxes, pallets, and containers containerised freight, and with spectacular savings. Unloading a ship now occurs at twenty times the rate it did in precontainerised days.
Rather than buying a single article, you're picking up a magazine with 10-20 articles in it, spreading the per-article cost amongst them. You're relying on editorial judgement (and copyediting, fact-checking, assignments, ...) to ensure that the content itself measures up to some minimum standard. If you're subscribing to a publication, you're laying down a bet (or rewarding past performance) that content over time will be valuable. Often again with a further decrease in per-article price, though the publisher trades that for an assurance of future payments.
What each of these do is to reduce cognitive load. You're not tasked with the question of whether or not you care to pay for each individual article, at what's become a quite high long-term rate, but instead, once or twice a year you make the decision of whether or not it makes sense to renew a subscription. At the same time, editors, authors, and publishers are reminded that continued subscriber revenue is contingent not on whether or not you click on This One Amazing Trick, Secrets of Ongoing Revenue Generation, Number Four Will Blow Your Mind, but on whether on aggregate ballance, the reader finds the sum total of the publication worth its price.
This overcomes some, though not all, of the inherent pathologies of treating information as a market good, discussed at length previously. In particular:
That is, information is a public good.
Nonexcludable, and nonrivalrous. It also has, as I've noted concerning Sci-Hub's appeal, tremendous deadweight losses when treated as a rivalrous excludable commodity. And if you don't care for space alien cats, UC Berkeley and Google economist Hal Varian makes the case in "Markets for Infomation Goods", from 1998.

Brin's Lacking Big-Picture High-Altitude View

The biggest disappointment of Brin's proposal, though a common characteristic of his writing, is that there's little awareness shown of the big picture, and of the proverbial 30,000 foot view. Of the problems unaddressed:
  1. Existing models for compensating creative content are operating poorly online: insufficient revenue, grossly excessive privacy intrusions and surveillance. This is the one point that's covered.
  2. The high fixed / low marginal cost dilemma of information goods. Discussed above. Paul Mason's Postcapitalism, or Jeremy Rifkin's The Zero Marginal Cost Society. It's not that information wants to be free, but information access wants to be free.
  3. That information is a public good. There are extensive positive externalities to high-quality, freely-available information. Ability-to-pay differs hugely within and across nations.
  4. The free-rider problem. Any voluntary discretionary system is almost certain to include a great many freeloaders. This needn't doom the system, and there are numerous information markets which operate despite large free-rider elements: busking, public broadcasting, virtually all Internet blogging and individual content production.
  5. The informational overhead of micropayments. This refers not to cognitive overhead, discussed here, but privacy and surveillance risks. Micropayments hugely risks a tracking infrastructure just as invasive, if not worse, than the present one.
  6. Perverse incentives to produce crap content: listicles, disinformation, etc.
  7. Addressing the basic requirement: that those who create quality content be capable of supporting their work in doing so.
  8. The fundamental unsuitedness of information to markets -- information goods are highly dissimilar. Cognitive overhead included.
  9. The history of publishing which, to the best of my knowledge, has trended overwhelmingly to bundling of content rather than unbundling.
  10. Alternate business models, including busking, pledge, and universal tax systems.
  11. In a corollary to Celine's 2nd Law (from Robert Anton Wilson's "Illuminatus" trilogy), not only is accurate information possible only in a non-punishing situation, but it's possible only in a situation which rewards accurate information and nothing else. Advertising, PR, propaganda, publish-or-perish, weaponised viral clickbait ... are all "something else". And they're ultimately hostile to accurate and useful information.
But there's one further point he's missing, and it's a big one, though on reflection, not all that big: the bottom line.

Online Publishing Monetisation Options

There are a few major trends in online publishing:
  1. Free.
  2. Advertising / Surveillance supported.
  3. Paywall. Usually a subscription.
  4. Micropayments -- a small but discrete fee per item viewed.
What's generally not on the table is a large, carte blanche all-you-can-eat plan.

How big is the market? Global advertising and content spend

Worldwide, advertising is a $500 billion industry, as Brin notes.
If you consider that the Global Rich -- the populations of the US, EU, Canada, Japan, and Australia, more-or-less, comprise about a billion people, then by some rough and complex maths, the cost is $500 per person, per year. And yes, the rest of the world gets to ride free. If we just want to treat Internet advertising, the cost is $100/year. Indexed to income, you can apply these to the $30k average income of these countries to get the effective rate, 0.33% for all Internet advertising, about 1.6% for all advertising total.
And remember: that's not an additional household cost, it's replacing the amount already spent in advertising through goods and services.
Based on US Bureau of Labour Statistics data for communications workers, the amount would make much more money available for professional authors and other creatives, even extrapolating out worldwide. Again, take the money off the top, distribute it to those actually producing works, and cut out all the complex, privacy-invading, inefficient, anxiety-inducing payment apparatus.
That's roughly 300,000 positions. An off-the-cuff estimate of 1 million positions worldwide seems within reason. And we might also include musicians and film-makers. The tax income would be sufficient for a $500k annual salary.
(Clearly the number of positions or size of the fund could be adjusted, but some napkin maths shows us the potential for revenue and funding within the context of existing advertising spend, which would be replaced.)
Yes, this means coming up with a payment distribution system, but here again the key is to keep the eye on the ball: ensure that those who produce valuable works, nonfiction or fiction, information or entertainment, can make a living from the activity, should they choose to do so. At this point, a cumulative budget, compensation basis, and number of authors and artists gives your overall market parameters.
Another approach would be to offer a universal or basic income, and yes, that could also address this problem -- pay those who can't not write, or create music, or art, and not worry about the employment relation.

What is the End? Paying for Content is Support for Creators

Information faces two distinct quandaries, at odds with one another. Stewart Brand's dictum is almost correct. Information access wants to be free, and any failure to meet this introduces tremendous social deadweight losses. At the same time, information providers, and most especially those who create the initial works, must have sustinance.
Critically, though, that is not the same thing as saying they must be paid by piecework.
Piecework payment is instead an awfully good way to create perverse incentives. Such as, say, disinformation, low-quality information, blogspam, listicles, demagoguery, fear-inducing press, angst-inspiring advertising (are you worried about your halatosis, ring around the collar, dandruff, greasies, fashion sense, car, dogfood, body oder, spotty glassware, non-squeezable toilet tissue, size and/or flattness of your television, long-distance and/or mobile calling packages, child's education, and/or erectile dysfunction?).

Getting there from here

How to make the transition from a market-based "information economy" (wishful thinking on steroids in my opinion) to one in which information is freely available to all and paid via an out-of-band support mechanism is difficult. I see a few options, several of which are ongoing in part.
There's the publisher-wide subscription model. Tim O'Reilly's eponymous O'Reilly and Associates pioneered this a decade or so back with their book-subscription service, Safari. Larger publishing houses such as Simon & Schuster or Macmillan might choose to offer subscription-based access to their entire catalog for an annual rate. A disadvantage of such systems is that they typically include DRM (O'Reilly notably didn't include this on its books), or privacy-violating tracking methods.
Public libraries, freestanding or associated with educational institutions, are another option. Many already offer excellent access to bound materials, either directly or through InterLibrary Loan or local equivalents, which can be copied or scanned for extended research. I've made significant use of this myself. The model isn't unlike the first iteration of libraries, before printing, where access to a book meant the ability to copy it, though by hand.
Sci-Hub unasks the question by simply providing access without bothering about the compensation question. The viability and defensibility of this may be questioned, but in all likelihood it's an approach which will become easier rather than harder with time. The reality of this may be a significant part of what convinces publishers to move to a different regime.
There are institutions, educational, commercial, governmental, and otherwise, with their own interest in information dissemination. The Internet Archive has a spectacular collection of out-of-copyright and unrestricted works, as well as a deliciously wonderful BookReader application. Google have scanned millions of books (and fought for the right to do so, and won). And there's the Open Access movement, with academic publications such as PLOS ONE.
A risk is that access is made available for ideological reasons -- the Online Library of Liberty, for example, is a libertarian-free-market propaganda organisation, but does have a useful archive of early economics texts.
Ultimately, though, I see a general, income- or wealth-indexed tax supporting access as the way forward.
Micropayments? Not so much.

Notes:

  1. Don't get me started. I'm having enough trouble regarding physical tangible products from Logitech.
  2. Itself a debatable proposition. Arguably, the free part is the only worthwhile aspect of the lunch, defined as exergy. But that's another post.
  3. Another topic for another post, but thanks for asking.
  4. And that itself is a not-inconsiderable price, relative to the amounts of material posted online. The vast majority of which are not only not worth my time, but would absolutely overwhelm it. On average I might read 50-100 items per day. If it takes me a minute to assess each of these, that's 1-2 hours out of my day. The reality is I've a few seconds to make such a determination, and that excludes the material I'm presented with which which I've no interest. Such calculuses are why decisionmaking systems in which highly arbitrary and often incorrect rejection criteria are often effective because they reduce cognitive and time costs. Anything which can pre-filter a potential content stream to highly relevant information is a tremendous boon.
  5. See "This One Trick Will Revolutionize Your Use of Social Media: Block fuckwits"
    The sad truth is that if Sturgeon's Law (90% of everything is crap) at Internet scale were only six-sigma compliant, it would be a tremendous improvement.6
  6. See "Refutation of Metcalfe's Law revisited: network effects meet Sturgeon's Law".
submitted by dredmorbius to dredmorbius [link] [comments]

Reddit Diablo 102 Billion Build Challenge 09/18/13 [Week 9 of 12]

Welcome to week 9 of the Reddit Diablo 102,333,000,000 Build Challenge.
This challenge is known to give free legendaries.
CLICK HERE FOR RULES, FAQ AND LEADERBOARDS FOR THIS CHALLENGE

UPDATES

Sorry for the delayed post, I got caught up in homework.

END UPDATES

Each week, this thread will go up with a new build for each class. We generate the builds by going to the skill calculators and pressing the little blue chatgem at the bottom (I bet you didn’t know that it would do that). These builds will stick to non-elective mode, which means you’ll probably be using skill combinations you’re not used to. Some weeks may be easier than others and some classes may have a harder time.
There are 3 levels to this challenge and there are 3 levels of flair. We are aiming to keep the 3rd level pretty exclusive but some may find it easy. All the challenges have something in common, use the random build we give you (a new set each week) and full clear VoA. Level 2 and 3 require more rules, check those for what you need to do.
Note: Entries who do not meet the requirements will not be considered. You only need to do one of these, if you do tier 3 only, you get the tier 3 flair.
Here are this weeks random builds!
Barbarian
http://us.battle.net/d3/en/calculatobarbarian#bhiVRj!bWV!YZaYbc
Demon Hunter
http://us.battle.net/d3/en/calculatodemon-hunter#bcXVkj!bXY!bYbYcZ
Monk
http://us.battle.net/d3/en/calculatomonk#UcRVTk!cZV!caaYYc
Witchdoctor
http://us.battle.net/d3/en/calculatowitch-doctor#WZYjfT!eWc!baccab
Wizard
http://us.battle.net/d3/en/calculatowizard#UeXlTk!fTU!ccaZaZ
(Note: If you use our browser extension, you can hover over the above links for a quick run down)
Don’t like what you see? Don’t fret, new builds will be provided next week!
CLICK HERE FOR RULES, FAQ AND LEADERBOARDS FOR THIS CHALLENGE
submitted by Taffer to Diablo [link] [comments]

[Build Complete] A thousand thank yous to this subreddit. I used posts and the resource links on the left to build THX IV: i7-4770k with a Noctua U14S heatsink and EVGA GTX 770

PCPartPicker part list / Price breakdown by merchant / Benchmarks
Type Item Price
CPU Intel Core i7-4770K 3.5GHz Quad-Core Processor $250.00
CPU Cooler Noctua NH-U14S 55.0 CFM CPU Cooler $65.99 @ NCIX US
Motherboard Asus Z87-EXPERT ATX LGA1150 Motherboard $227.99 @ SuperBiiz
Memory Crucial Ballistix Tactical 16GB (2 x 8GB) DDR3-1600 Memory $150.00
Storage Samsung EVO 1TB 2.5" Solid State Disk $400.00
Storage Western Digital Caviar Green 1TB 3.5" 5400RPM Internal Hard Drive $0.00
Storage Seagate Barracuda 1.5TB 3.5" 7200RPM Internal Hard Drive $0.00
Video Card EVGA GeForce GTX 770 2GB Video Card $339.99 @ NCIX US
Case NZXT Phantom 530 (White) ATX Full Tower Case $104.00 @ Newegg
Power Supply Corsair 860W 80+ Platinum Certified Fully-Modular ATX Power Supply $166.98 @ Newegg
Possible: Case Fan Silverstone AP141 64.3 CFM 139mm Fan $15.99 @ Amazon
Possible: Case Fan Silverstone AP182 170.0 CFM 180mm Fan $32.99 @ Amazon
Total
Prices include shipping, taxes, and discounts when available. $1704.95
Generated by PCPartPicker 2014-03-15 00:47 EDT-0400
Pics: http://imgur.com/a/ucMmA
This is the 4th iteration of my personal PC since 2001. I used to play a lot of video games on my PC back in college (Command and Conquer series like Red Alert 2, Yuri's Revenge, Renegade and Counter-Strike). After college I was bogged down in graduate school and didn't play nearly as much as I used to and the C&C series was dying out (wasn't a big fan of Generals). Fast-forward to this year. With Renegade-X being released, I realized THX III wasn't strong enough to play the game and figured it had been five years so it was time for THX IV. I've been pretty good with computers, but this is actually the first one I put together myself.
CASE: Cable management was critical for me. I didn't want to mess around with liquid cooling, but I wanted the option, so I wanted a case that wasn't too small, but also not enormous. I also wanted the air flow to be all in one direction - no crisscrossed fans. The NZXT seemed to fit the perfect balance between air cooling / noise. The Silverstone FT04 was also a strong candidate since it seemed to cool very efficiently, however it was also pretty loud and the build quality didn't fit the price. I figured I could get this case and put the AP Silverstone fans if I ever wanted to cool it even better. The case was by far the hardest decision, because the reviews of cases are sparse and hard to get objective data for. Anandtech does probably the best job.
CPU and heatsink: I was debating between the 4670 and the 4770 - the debate was really about whether I really needed hyperthreading or not. I use photoshop a fair amount and have done video editing once in a while, so I thought it wouldn't be bad to have, but the main thing to push me to get the 4770 was Microcenter had a price drop to $250. That pretty much sealed it. I heard that the 4770's temperatures varied from chip to chip and since my old chip (i7 950) was running really hot, I was debating whether to get an aftermarket heatsink or just keep the stock. I knew I wanted to overclock down the road, but wasn't sure when so I was leaning toward stock. However the more I read about the Noctua NH-U14S and all the tests from various sites - it seemed to be the gold standard as far as heat sinks. It even outperformed a few low end liquid cooling systems and it's quiet as a mouse.
Motherboard: This is probably the one area I probably should have done more research on. I admit I was a little intrigued about having a thunderbolt output built-in and it kinda sold me. I should have maybe just bought the lower end board and saved $60 and if I ever needed thunderbolt, just bought the PCI. Oh, well. It's a good board though. I did have an issue with the computer turning itself on after a shutdown. After a little research, it seemed that on some of these Asus boards people have been having the same problem. Easy fix though, just enable ErP in the BIOS and it fixes the problem.
RAM: 32GB seemed like overkill, even though I tend to have a bunch of browsers, tabs, programs open at the same time. I got a really good deal for the RAM. Since the chip only supports 1600, didn't seem to make much sense to get anything faster. Plus this had pretty good latency.
Hard Drives: I actually bought this Evo 840 a few months ago (I know, I know a big no no to buy parts at odd intervals). But it was a lightning deal on Amazon and I got it for $400. Couldn't beat that price. The other two hard drives are transplants from THX III, so I didn't spend additional money there. THX III had Raid 0 WD 75GB Raptors which handled OS and program duty. I've actually had them since THX II which was 2005 and they still run great. But wow, SSD technology has come a long way since then - this is a really quick hard drive. Now if only I can get one more to Raid 0... hmm.
Video Card: I used Tom's Hardware guide for GPUs and this seemed like the best bet for my budget. I knew I wasn't going to be going crazy with the video games to SLI right now, so the 770 seemed right. Plus I have the option down the road, if I really want to.
Power: So this is what everyone seemed to say NOT to skimp on during the build and I wanted clean, reliable power and the AX series by Corsair seemed to be one of the best PSUs.
Misc: I haven't bought the Silverstone fans yet, that's kind of on my possibly to-do list. I had the case fans connected directly to the motherboard instead of the control panel on the case itself. I did this because Asus motherboards (like others as well, I'm sure) have a mechanism to automatically control the speed of the fans depending on the temperatures of the CPU and the motherboard itself. So when I started it up, the BIOS was giving me a fan error thinking that the fans were running too slowly - the reason they were running so slow was that it was so cool inside the case, it didn't need to spin any faster than 350-450 RPM. I went into the BIOS and told it not to warn me about the fans again unless they dip below 300 RPM, because the default is 500 RPM. The CPU idles between 23-27C depending on how cold it is. When I opened the window and let the cold air in it dipped down to 17-18C. I'm really surprised by how quiet it is. I hear absolutely nothing - pure silence, even while gaming so far.
Thanks for checking it out!
submitted by TheEclectic to buildapc [link] [comments]

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